Okay folks! This next session was wild. It's got everything.
1. Interactions with feature characters? Check
2. Interactions with prominent prequel and sequel characters? Check
3. Shameless fan service linking obscure sequel characters to a player character? Check
4. A lightsaber duel with a hilarious conclusion? Check
5. Humorous critical failures in the heat of battle? Check
6. Unintentional innuendos egged on by immature man-children who act like they're still teenagers who've never had conversations with real actual women. Check.. unfortunately.
7. Overused movie trope that ends in a cliffhanger? Check
This was probably one of the most fun sessions we've ever had. The only (slight) problem was keeping my players on task. Everyone was laughing so hard every 30 seconds that at times they were getting a bit distracted. Certain spots didn't work the way I intended, but that's okay. It was a good session, so good that I need to write it out on the day after we played while this is still in my mind!
So let's begin with the opening crawl!
Session XXVI: Echoes of the Past
The covert Rebel strike force known as DELTA TEAM has thwarted a plot by Captain Hook and his band of space pirates to crash a bomb-laden cruise ship into New Alderaan, a survivors’ colony built on an asteroid containing the doomed planet’s royal palace, and secretly the home base of a rival faction of Rebel-aligned pirates.
Despite the surprise pirate attack, Delta Team was able to complete its mission, to infiltrate a meeting between two Imperial Moffs aboard the cruiser, and even managed to take one of the moffs prisoner.
The REBEL FLEET has sent Rogue Squadron, led by its recently promoted commander Wedge Antilles, to transport the moff back to the fleet where he will be tried for his crimes...
"Hooah! That got 'em!" |